ZombiesWeb is deliberately built as two products within one project for an audience whose needs change with the moment. Between sessions, a lore fan wants to explore the universe, compare eras, and understand how branches reconnect. During a live round, often on a phone or second monitor, the same person wants one location or setup answer immediately. The interfaces diverge because the jobs diverge - not simply to create visual variety.
THE KRONORIUM - The exploratory side is a pan, drag, filter, and zoom knowledge graph built with React Flow. A full-canvas spatial interface, archival typography, gold story nodes, fractures, branch reasons, minimap navigation, and progressive lore detail encourage visitors to wander and build a mental model of the timeline. This route accepts greater density and selective React hydration because interaction is the product.
FIELD MANUALS - The mid-round side reverses those decisions. Static Astro routes, direct URLs, strong section anchors, compact industrial typography, orange wayfinding, and image-first location cards minimize time away from play. Easter egg steps, buildable parts, routes, and key locations are deliberately linear and scannable. No graph navigation is required to retrieve one answer.
SHARED PROJECT, DIFFERENT DELIVERY - Both products draw from the same content universe, but Astro's static-first architecture lets each route pay only for the interaction it needs. Field Manuals arrive as useful HTML with little or no hydration; the Kronorium hydrates its graph because spatial exploration genuinely earns the JavaScript cost.